The Betrayed (aggro version)

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

pantsyg 15

A stripped-down, aggressive version of Dooku/Asajj I'm testing out. Unlike control builds with Holocrons and Force Throw, this deck looks to leverage the abundant melee and focus sides of your base character dice to deal quick, reliable damage in the early and mid game without needing to build a large upgrade base. All In and Force Speed are your big plays, allowing you to quickly turn your focus sides into damage around mitigation. You have good odds of hitting a melee side each turn, so No Mercy is easy to pull off--and with limited upgrades and no pay sides except Dooku's discard, you don't have as many things competing for your resources.

The deck is event-heavy, and may seem to include too many control cards. This is intentional; you'll often be using cards to fuel No Mercy or Dooku's ability, so redundancy is our friend. Deflect and Isolation are particularly important against the common Poe and Palp matchups, both of which prey on our low health total. In future versions I'll be experimenting with further reducing the cost curve by running more 0-cost events (considering Trust Your Instincts, Pulling the Strings, Anger) and Boundless Ambition. Boundless is especially appealing given the importance of finding Vibroknife and the obvious synergy with Dooku, but that strategy may not be as good in a deck without access to He Doesn't Like You and other premium cheap removal events.

Going forward, I may move toward a middle ground between this and the control variant by putting Holocrons and Force Throw back into the deck, likely in place of Now I Am the Master, Kylo's Saber, and one other card currently undecided. Holocrons have limited targets here, but still have focus sides for use to abuse with All In and Speed. I like Throw on Dooku for most end-game scenarios, but this deck was an experiment in the basics: most upgrades under 2 cost, and a laser focus on focus and melee sides.

Thoughts and critique welcome!

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