Endless $wag 2.1 - Poe/Maz edit!

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Derived from
Endless $wag 2.0 - SC winner @ JustPlayGames - Liverpool 81 66 32 1.0
Inspiration for
They just keep coming! Endless $wag variant 6 4 2 1.0

Tybrid 922

Not a lot of changes from Endless Swag 2.0. Main difference is -1 Air Superiority and -1 Speeder Bike Scout to put in 2x The Best Defense... for the Poe Dameron - Ace Pilot/Maz Kanata - Pirate Queen match. Interestingly enough it also helps a LOT in the Palpatine - Galactic Emperor match as well.

If I had to rate this deck vs the current competitive Meta

50% vs Poe/Maz - Comes down to a coin flip provided you don't make any mistakes. The hardest match in the meta.

Mulligans: You're wanting Hunker Down, Air Superiority, The Best Defense... and especially Aftermath for this match. Shield up as much as possible while dishing damage to Poe, this match comes down to having and being able to play Endless Ranks at least once, and him not pulling a double Thermal Detonator turn 1. Game gets WAY harder if he figures out he needs to kill all 4 at the same time.

70% vs Palpatine - Palp is good at dishing damage, but this is good at soaking that damage and dishing high amounts in return.

Mulligans: Hunker Down and Air Superiority on defense, Salvage Stand helps a lot in this match too. The Best Defense... is pure gold in this match. Always hit the Palp dice.

70% vs Hero Mill - Not a hard match, just an annoying one. Try to keep them off of Command Center - Lothal if at all possible. Protect your Confiscation, you want it mid/late game when they're trying to win via Second Chance.

Mulligans: F-11D Rifle, Logistics, New Orders, Underworld Connections are all great cards for the opening hand. Keep in mind they aren't gonna Kill anyone so Aftermathis dead in this match.

11 comments

aruwen 1

-1 War Machine + 1 Air Superiority was what I was playing today in a small tourney and some games afterwards. No Poe/Maz played and ahd the surprise factor - still 8/9-0 vs a vast variety of decks. Really am enjoying the deck and hope the meta continues shifting towards anti poe/maz.

MarcusGray 1

I have added The Best Defense...,Ace in the Holeand Crime Lordin this deck,since I'm not a big fan of vehicle. Made it top 4 in 22ppl SC.

Tybrid 922

I piloted this to a (5-8)th place finish at a SC event of 30+ today. My only losses were to the eventual winner, who ran a slightly modified mirror! I lost to him in the 4th round of Swiss, and then was paired with him again in the first round in the cut to top 8 (Went 1 and 2 in the best of 3 matches) Despite the opinion of some prominent Destiny content creators, I think Endless Swag has real legs in the current metagame and will continue to show that it's a tier 1 deck even in a Poe/Maz world.

aruwen 1

I still really like the deck a lot and it keeps giving. Do you know the slight modifications?

Tybrid 922

He was running flank, doubt, a second z6, and a single local garrison. Not sure what he took out besides confiscate tho.

Magister Mundi Sum 55

My slight differences

+1 Z Riot Control -1 Air Superiority +2 Doubt -2 Underworld Connections +2 Flank -2 Confiscation +1 Local Garrison -1 New Orders

Tybrid 922

I was fairly close with my guesses. I agree with most of your changes too. Still think confiscation makes a great 1 of.

Tybrid 922

Ion87 25

Is there any gameplay footage of this deck out there? Or perhaps could I get a brief explanation? I have most of the cards to try out a deck like this but am having a hard time envisioning how this functions; probably because I'm brand new.

Ludodoc 168

I am curious as to how you generally find yourself using Confiscation? Is this usually to bounce an expensive upgrade or to say, bounce a force illusion prior to doing lethal damage (i.e. after they have already claimed for the round?). Also, have you ever considered Sabotage? I was playing a modified version of this deck last night against a friend's Poe/Maz and at one point was getting beat up by 2 planetary uprisings. Not sure how much utility there would be outside of that match-up since you already avoid too much issue with Imperial Inspection by limiting upgrades for the most part, but would provide an answer for their own Salvage Stand as well.

All in all, VERY fun deck to pilot - thanks for posting! Allows for use of a number of cards which just don't seem to have much utility outside of a deck like this.

Boondock 1

Great deck, went 4-0 at my FLG 2 months ago, safe to say they haven't hosted a destiny night since.

Before the event, i was told there would be tournaments for SoR.

I then proceed to stomp everybody and the shop hosts nothing but Magic the Gathering events for 2 months after that, and now the Destiny group has gone back to X-Wing again lol

Gotta say some people are sore fucking losers, just laughable that it was this deck and not Poe/Maz that killed my local scene.