Original design by Alsciende (NetrunnerDB and ThronesDB).
Modified and adapted to SW Destiny by fafranco82.
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I've played similar deck and you should rather use supports to deal damage than weapons - 7 health can be lost in single turn and weapon with it. While First Order TIE Fighter and Speeder Bike Scout will sting as long as as even one guy is alive. Also cost 2 upgrades are bad when Unkar Plutt - Junk Dealer with Imperial Inspection is so common. Imho you should be only weapons with redeploy (F-11D and Holdouts) or 0-1 cost stuff. Also with this many guys Flank is good removal