F'n-Jango w/Fast Hands (needs more cowbell)

Card draw simulator
Odds: 0% – 0% more
Derived from
eJango/eVeers SoR version 4 5 7 1.0
Inspiration for
F'n-Jango w/Fast Hands (needs more cowbell) 0 0 2 2.0

billeddy 20

I took a Jango-Veers deck and modified it with FN-2199 - Loyal Trooper & Fast Hands (even tossed in a Thermal Detonatorl ). So... Get out and get busy. ;)

4 comments

mukked 114

I really like this character combo. I think it's important to remember that there is an even split of ranged and melee damage among your opening dice and to not be afraid to take advantage of that with things like Vibroknife, Z6 Riot Control Baton, and even Flame Thrower.

Also Bait and Switch is really good with most of the cards in this deck, especially Jango.

billeddy 20

@mukked you are right. I am still working on this one, but so far it is pretty decent. I will be removing 1 Thermal Detonator to add another Vibroknucklers (or something). I'd like ot keep the deck under 3 cost if possible. I appreciate the helpful feedback. :)

the BEAST 1128

Yeah, you need vibroknife in this deck...probably cut Iqa-11. Friends in low places should be in here over probe. I'd also use doubt over unpredictable. It's ok to have more expensive upgrades like flame thrower, z6 baton, vibronucklers, and rocket launcher as you will always overwrite an upgrade on FN.

billeddy 20

@the BEAST I agree. I made a few changes in the control areas that you mention, yet to play fast, I would like to keep my equipment reasonably priced. I have another "FN Dressed to the 9's" where I play the equipment mentioned.

Note: I did add two Vibroknife and Vibroknucklers. I will post that deck soon.

Your time and your feedback is greatly appreciated. :)