eIG-88/FN-2199 (w/ guide and opening round examples)

Card draw simulator
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Derived from
None. Self-made deck here.
Inspiration for
eIG-88/FN-2199 (w/ guide and opening round examples) 6 6 3 3.0

the BEAST 1128

INTRODUCTION

So, I've seen many FN-2199 - Loyal Trooper decks around and I decided to share one of my builds. I'm not a big fan of 3 decks, but I feel like this one has potential.

GOAL OF THE DECK

You want to equip FN-2199 - Loyal Trooper with a 2 upgrade (preferably yellow) then overwrite it with another one. With IG-88 - Assassin Droid, you want to hit some to equip your yellow upgrades on him.

STRATEGY AND COMBOS

Going into details, let's talk about some combos.

Arms Deal + 3 upgrade - you want to use this combo early in game. You'll preferably discard yellow upgrades so that you can play them on IG-88 - Assassin Droid for 2 less. Having Vibroknucklers or Flame Thrower turn one gives you a huge advantage over your opponent.

If your opponent went for FN first, you can overwrite a yellow upgrade on IG-88 for a Rocket Launcher do dish out big damage.

I like this deck because both character can deal big damage. Now I'll explain some cards I left out.

Thermal Detonator - as the only sides we want are , we are not going to play it directly for 3. Even if it's in your discard pile, it still costs 1 to play on IG, and one of the costs a . Also, you want IG to roll damage late game, not special.

Jetpack - even though it's a yellow upgrade, it doesn't go well in here as it doesn't trigger FN's ability. With already having Ascension Gun not playable on FN (for his ability) you don't want another upgrade like that.

Bait and Switch - the reason is simple; you need . This deck WILL be low on resources so if it lands, take it.

BATTLEFIELD

As FN is pretty popular, Cargo Hold - Eravana is a good counter for him. Yes, it can be use against us, but another upgrade on IG isn't that bad. I also use it because if it's not being use, I can still trigger it with Ascension Gun.

If I win the roll, I'll probably go with their battlefield. For the shields, I'll either stack both on FN or split them. The only time I'd place both on IG is if I get fast hands turn one.

STARTING HAND

In your starting hand, you generally want:

-Fast Hands for IG-88

-Arms Deal only if you also have one or two 3 upgrades, preferably yellow.

If you get Rocket Launcher or Z6 Riot Control Baton, only keep them if you also have arms deal and an other weapon to discard. You'll be able to have them turn 1.

And, if you don't have the arms deal option, two 2 upgrades, one yellow preferably.

Here's two examples:

  1. Starting hand - Vibroknife, Gaffi Stick, Doubt, Imperial War Machine, and Fast Hands

Turn 1, play Gaffi Stick on FN, roll and resolve

Turn 2, overwrite Gaffi Stick with Vibroknife, roll and resolve

Ambush, play fast hands on IG

Turn 3, roll out IG, resolve damage or a special. On a special, equip Gaffi stick for free.

Mitigate or reroll as needed with other events.

Activate FN

Claim if possible

Example 2:

Starting hand - Arms Deal, Vibroknucklers, Rocket Launcher, F-11D Rifle, and Imperial War Machine

Turn 1 - play arms deal and discard your yellow weapon; gain a resource

Turn 2 is your choice between:

1-activate IG, on a , equip Vibroknucklers, with ambush, overwrite with rocket launcher.

2-play the rocket launcher and activate IG with it

Next, if you chose the first option, you can play F-11D Rifle on FN, roll and resolve

Otherwise, play Imperial War Machine to resolve rocket launcher. Discard F-11D if you need to reroll.

Then, activate FN

Claim if possible.

POSSIBLE CHANGES

Some cards that might see play but aren't in here:

Ace in the Hole,Relentless Pursuit, Imperial War Machine x2 are on my watch list but I'm not quite sure what to cut yet.

CONCLUSION

Hopefully you will give this deck a go and leave feedback in the comments! Leave a like if you enjoy the deck. Thanks for suggestions.

8 comments

Drofnad 1

I got absolutely owned by this deck a few days ago. It's dirty. In the best way possible. Love the list!

the BEAST 1128

@Drofnad What were you playing?

Drofnad 1

I was piloting eRey/2Pad

the BEAST 1128

@Drofnad, that's a good deck, but I see this IG build taking the lead as it can get 3 upgrades turn one, and it's slow so I wouldn't see action cheating affecting it that much...

Drofnad 1

We played 4 games. Split em 2-2. But the games he won.... he won super quick.

the BEAST 1128

@Drofnad, did he played the same list as mine? Do you have a link for his just so I can check it out?

Drofnad 1

He had 2 batons. Everything else looks pretty damn close. Might've had different events. I don't have access to his list. :(

the BEAST 1128

@Drofnad, Ok. Only reason why I don't use 2 z6 batons is because you can either reroll or resolve with FN, not both.