Grievous FN

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

DHarvison 14

I came up with this a few weeks ago. Basically just wanted to use Grievous and saw the FN synergy with wingman. This deck has been really fun lately and can even take down emo kids and vader raider or vader guard. It is also pretty strong against FN and a lot of people play FN. Basically wingman is one of my favorite cards and I love wingman plus the hit and run combo. I was looking to see what I could do with wingman on the villain side and I realized that tactical mastery and wingman is very similar to a villain version of the hit and run its a trap decks the heroes have. Pair this with FN and Grievous two guys who have amazing character dice and abilities and we have this super fun deck.

 This is a glass cannon wingman deck. It is very roll dependent but luckily almost every die has great chances of rolling what we need. Wingman combo with tactical mastery means you can roll out both these guys and do lots of damage. I added in the blasters just to have a little overwrite with FN. This also works well with suppression as if you can play an F-11D or a Holdout on FN then roll it in. It lands on a modified side then next turn you use suppression to remove an opponents die and then you get to roll your blaster rifle in again on FN. Basically the strategy of this deck is to  Always take the shields and throw them on grievous. He is the real guy you want to beef up in this deck. Usually for FN you just try to throw the Z6 Riot baton onto him. This assures us that if someone goes for FN they are really loading up grievous. I usually throw 2 shields onto grievous because most enemies go for FN first. Then we can play a best defense dealing 3 to grievous followed by an undying loyalty to heal him back up. If they go for grievous first, which is what people who have played me a lot tend to do, then you just have a tooled up FN waiting for them at the end. This deck is pretty fast and with lockdown and dug in it has a little survivability. I never put weapons on grievous except for wingman. Never play a wingman on FN because later you will be kicking yourself when you are trying to overwrite around a wingman on him. Usually I target the enemy I think is most likely to get a weapon equipped on them. Usually the enemy FN is the perfect target. If you kill them then Grievous takes one of the enemy's weapons. This is why I never play upgrades on Grievous unless its late game and FN is already decked out. Imperial war machine can be a great finishing blow with this deck as sometimes you can overwrite an upgrade just to throw out the launcher and then use imperial war machine to get your blast off with the rocket launcher. Then overwrite the rocket launcher, preferably with a baton. We have them now can be devastating especially with tactical mastery.

 I need to experiment with different battlefields. I think Rebel War Room could be great however Cargo Hold is great for moving enemy weapons around allowing Grievous to steal some enemy weapons. I also tend to want more control and have considered adding in a block as a one of in place of one we have them now. I hope you guys like it and maybe think of some cards you'd add to it. I wanted to take this to that Artificery online tournament but I was busy during the event. I think it would have been in the run for most unique deck as I have not seen anyone else playing this.
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