Too Dangerous to Be Left Alive!

Card draw simulator
Odds: 0% – 0% more
Derived from
Mace Windoggy Dog 37 32 16 1.0
Inspiration for
None yet.

shivore 10

This deck is derived from Double Blanks "Mace Windoggy Dog" deck, which has been published here: http://swdestinydb.com/decklist/view/13341/macewindoggydog-1.0

After some testing I made some of my own adjustments and decided to share it. I reduced the number of weapons slightly to make room for It Binds All Things, and I swapped events around a great deal to what I believe is a stronger combination.

The battlefield I am highly unsure of, I'm testing Rebel War Room - Yavin IV but I'm certainly not convinced yet.

I feel Defiance particularly may be an overlooked gem. Yes it may blank on you, but on average it will give Mace nearly 2hp per use, plus a reroll. Rerolling a blank die into a 2 melee + healing 2 damage on your primary character is well worth 1 resource IMO. It does becomes re-roll fodder if/when Mace dies however.

I felt like Lightsaber Training was a no-brainer in a weapons heavy mono-blue deck. Admittedly in practice I haven't played it much. Everytime I think I'm going to need it for a killing blow my weapon dice seem to roll awesome all on their own, but I think further testing will prove its worth.

Rend was added as a knee-jerk reaction to a particularly obnoxious support deck using Running Interference to shut me down. It's worth is definitly highly meta-dependent.

Return of the Jedi is also something I'm questioning, and will need further testing. The likely targets for it are Defiance Something familiar and Guard.

Something familiar Is it control, or is it focus? It's both! Obviously it sucks when you hit a 0 cost on the opponent, but the right card can completely turn a game around. Clearly meta-dependent again, but with all the expensive supports people are playing with right now it's good for now I believe.

I'd love to hear people's thoughts, this is my first published deck.

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