Card draw simulator |
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Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet. |
Bigulf 821
This deck is derived from a deck my friend Chris Markham played during SoR. The deck was really good but seemed to be missing a couple pieces to truly make it t1. I updated it with some EaW cards trying to make it more consistent and give it a little more punch.
5 comments |
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If Pyre never hits, you win.. that means you have had a decked out Rey all game. This deck generates a ton of resources while chocking your opponent at the same time. Turn 1,2 is all about action cheating on Rey, then with your 2 actions roll out Ezra then roll out Maz then use Ezra's special to steal a resource. Every turn your opponent gets 1 resource and you get 3. Use the resources you just got to overide the ambush weapon you just played with Force Throw or Mind Probe, then roll out Rey. Your opponent has to make hard choices where he spends his limited resources. |
Consider cards like New Order or Hyperspace jump. Helps you get your battlefield when you sometimes lose the roll off. New Order's is also a surprise special from throw or probe out of no where without having to claim. So it's pretty nice. 2 resources for this deck is absolutely nothing. |
Original deck tech found here: www.youtube.com original list found here: swdestinydb.com |
I think i messed up the deck list link |
I think running a couple more redeploys might serve you better. I've had games where pyre never hits. Plus you could Pull them. Even if its 1 Reys 1 LS and you just take out Mind Probe. Force Throw is beast tho. My opponent will often remove it regardless of which result I get and just take damage to the face.