The Resistance - 12/2/17 Mississippi Regional Winner

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

XeroHour 199

25 comments

buckyayo50 14

No It Binds All Things, no Medical Droid is pretty interesting

Jimmydehand 272

I'm curious how useful Jedi Robes are in the list. And only one copy Poe's Blaster and C3P0 seems risky.

XeroHour 199

@buckyayo50 I tested Medical Droid and it really just felt a little too slow for my tastes. The healing is great, but I'd honestly just rather run with the Field Medic. I didn't even test It Binds All Things because I generally use the Jedi Robes as my ramp card for upgrades. @Jimmydehand I love Robes in this deck. The shields + using it as a overwrite are great. I went with 1 copy of Poe's Blaster and 1 A280 instead of 2 Poe's Blasters because the redeploy is a great way to get Rey an extra weapon if Poe goes down, or, it allows Poe 2 have 2 guns on him if Rey goes down. 1 C-3PO is a bit risky, but with Docking Bay, you can always get him back if he gets discarded.

ussgordoncaptain 11

How often do you manage to get rey to deal her ability damage on round 1? Jedi Robes+caution are the only cards in your deck which allow you to get the damage turn 1 with rey. I have been playing Spirit of rebellion and I probably should adopt the jedi robes tech in my it binds all things build.

Also why do you play hit and run? Given that poe2's dice are almost always used to fix rey2's dice and or upgrades what use does H&R have? You can't use it for the broken purpose it was designed for with poe1 so what is the big thing it does here?

Finally I'm noticing a lack of resource generation in this deck. How did you manage to afford to play all the good cards in your deck when your seemingly only form of resource generation is resource sides on 2 cost upgrades and on character dice. (admittedly none of your dice have any pay sides except for the 1 pay side on rey's lightsaber). You aren't on logistics or it binds all things, while i'm on both, did you find yourself flush with resources every round? Or were resources tight?

XeroHour 199

It really depended on the match up as far as resources went. Jedi Robes is a huge factor in that since it's basically just there to be overwritten. I've loved Robes since AWK for that very reason. More often than not, I used Hit and Run defensively, going for the Poe special with it. More often than not, I found myself using the opponent's battlefield and gaining shields that way for round 1. I almost always picked theirs if I won the roll unless it was a very unfavorable matchup to do so.

GenghisDon 49

Awesome deck, great work on your win. Time to be a jerk, but C3P-Poe is a crutch for players that don't want to be creative. I hope poe gets a massive nerf and 3PO gets banned. I admit, this is sour grapes a bit because I got wrecked in swiss last night by 2 poe/rey decks. The play is so robotic that it doesn't feel like it's being piloted, it's playing itself. Poe, 3po and poe blaster is very mindless imo. It's guaranteed damage every turn and that's what makes it unfair when playing a game base on dice rolling. Great job, you are just playing within the rules but this deck type is clearly head and shoulders above the rest and is basically easy mode.

XeroHour 199

Well it's a crutch I only used in 3 games then.

adamethan 1

@XeroHour Good job on the win man. People are experimenting with all different versions of r2p2, and the fact you won speaks to your skill. Ignore the haters like @ussgordoncaptain and salty dogs like @GenghisDon Well done!

rkik 712

I like it. I won a small tournament yesterday with R2P2 and I agree that the Med Droids are very slow and less than great. They never really helped much except in one game where I healed twice and it really didn't impact the game a ton.

How often did Hit and Run make an impact? It seems like such a slow deck, but I can see some nice surprise plays with an already activated 3PO and Hit and Run

XeroHour 199

I love Hit and Run. I really used it for defense most of the time hoping to roll a special with Poe, but using it offensively was fun as well when I had either Poe's Blaster or and A280 on there.

supercanuck 1

Congrats! Interesting version. I've been trying C3PO in my R2P2 but I don't like how it slows the deck down, and my version is a bit more built around speed and claiming the BF. Hit and Run into All In can be absolutely devastating. Have you tried that in this deck? It's won a few games for me singlehandedly.

XeroHour 199

I tested with All In but I found that with the current list, I really needed more removal. Ended up adding Defensive Position instead, but didn't have the BF enough to really utilize it. Ended up going with Overconfidence instead. I really like 3PO in the deck, but I learned not to rely on him all the time. The deck is really built around keeping Rey alive and taking opportunistic damage when you can.

daveydtd 1

@GenghisDonI played in the same tournament against a different r2p2 player and wrecked him. This deck does not play itself like Poe Maz. Sometimes it depends on the pilot. You sound like sour grapes. Good job Xerohour.

techymech 1

@XeroHour have you ever tried just using Confidence. I prefer resolving an opponents die that doesnt gain them momentum (ie. resolving their disrupt 1 resource when you dont have any resources, or making them resolve shields or resources). I removed Overconfidence as sometimes i see that it rerolls them into higher damage.

techymech 1

`@XeroHourtechymech 1

@XeroHour have you ever tried just using Confidence. I prefer resolving an opponents die that doesnt gain them momentum (ie. resolving their disrupt 1 resource when you dont have any resources, or making them resolve shields or resources). I removed Overconfidence as sometimes i see that it rerolls them into higher damage.

GenghisDon 49

for villain, does anybody have a plan of how to attack this deck? I focused on Poe and his dice but then switched to hitting poe, but doing everything I could to keep C3po's die out of the pool. All it did was delay the inevitable as I run out of dice removal cards. I tried to pack Disarm in plans of taking out a blaster with it, but the real danger was C-3PO. I think next time I'll pack a Sabotage or two, just to be prepared and also bring a Sustained Fire to get around all the shielding if I keep playing ranged villains (credit to @whozeppelin224 for the idea). Rey/poe/3po + whatever well thought out deck like this one just has me baffled.

XeroHour 199

@techymech Conceptually, I'm really just not a fan of Confidence. I don't like giving my opponent a free action. I see it's value in breaking big chains of damage, but right, there's a ton of un-modified damage in most of the big decks.

XeroHour 199

@GenghisDon Pretty much every Palp side hurts it. My variation really doesn't even rely on the 3PO/Poe's Blaster combo since I only run 1 of each, but a decent amount of variations do utilize it better. 'Intimidate' is very good at keeping shields down. Probe is an excellent card to get rid of my hand/events.

Randon 1

@XeroHour You seem to like Jedi Robes a lot. Anything you would take out for a second copy? I especially enjoy it round 1 for 2 shields and 2 copies would help you get it in your starting hand.

XeroHour 199

@Randon Funny you should say that. I used to have 2 Robes in there and ended up going down to 1 so I could get an A280 in there. It's just better in the long game.

Dave Sharona 538

@supercanuck C3po IS that deck. Special chaining is what it does! Not including it means your deck suffers consistency and consistency is the game with R2P2.

Congrats on the win!

DJRAZZ 39

This may be a bit off topic. I am still getting a handle on what is good in R2P2. Does everyone think (Partnership) just sucks and why?

XeroHour 199

I mean, the only use you get out of Partnership would be with 3PO or Medical Droid really. Personally I feel like Hit and Run is a better option to steal an action since it isn't dependent on having either of those out.

DJRAZZ 39

Thank-you

Apone007 1

A good Palpatine deck tears R2P2 up. With Palp, using his discards really disrupts this deck. Concentrate on Rey, then look for a chance to finish off Poe with a No Mercy big kill. Palp's splash damage will kill off shields, intimidate is not really needed. Use that card slot for something else. Cheers! Congrats on your win!