Too Accurate for Sand People

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

hamberglar 98

My take on Ramp Trooper.

Credit for the blue inclusion goes to my friend who introduced me to this game.

Basically, I think that most ramp decks right now really should be ramping into a board presence and not just one item like an AT-ST or Millenium Falcon. Speeder Bike Scout, First Order TIE Fighter, 4 characters, and 12 upgrades give you all the board presence you could possibly ask for. Endless Ranks and AT-ST are just resource sinks.

My main change from the norm, aside from Power of the Dark Side is removing Drudge Work for Comlink and Datapad. Drudge Work is $100% not worth it. Exhausting a whole character just for 1 is insane. Comlink and Datapad are a highly underrated utility ramp package and do amazing things for DH-17 Blaster Pistol and First Order Stormtrooper.

The cool tech is that Nightsister lets us play Power of the Dark Side which kicks ass with DH-17 Blaster Pistol and First Order Stormtrooper.

Other than that, just do what most decks do. Hit things. Remove dice. Feel Your Anger and Abandon All Hope are the only other blue cards and they're just above average so you play them.

Nowhere to Run is pretty cute when you get a blank roll on top of a blank roll on Power of the Dark Side. It's probably the weakest card in the deck, though. Replace it with whatever if you want.

It's a total toss up between Emperor's Throne Room and Starship Graveyard. In retrospect, I think that SG is slightly better. You're probably going to pitch that AT-ST for a reroll and you're going to lose plenty of those upgrades. Might as well get some back.

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