Jango/Veers

Card draw simulator
Odds: 0% – 0% more
Derived from
eJango/ePhasma w/ guide - the new Jango/Veers 20 15 10 2.0
Inspiration for
None yet.

Kroshtan 83

Legacy-updated version for blaster aggro. Based on earlier, successful versions of Jango/Veers and/or Jango/Phasma. The only change for legacy as of now is the addition of hidden blaster over the resource-heavy night sniper. This decision is partly due to availability, but I also believe hidden blaster is a nice fit for this deck. However, it might be correct to cut another set of blasters for it, instead of the sniper, and when I am able to obtain the snipers I will reevaluate this. As mentioned in the comments, Phasma would be a better fit instead of Veers, but, again, due to lack of availability I have not been able to replace Veers yet.

2 comments

RebelTraitor 259

honestly I think boba has a better die. I don't think jango's speed is worthwhile unless you're building a lot around it. Boba just simply has a better die

Kroshtan 83

@RebelTraitor I get that, in a vacuum, boba has better dice, but there are a lot of modifier sides on all the blasters as well as on Veers, so I like having another base ranged damage on the character dice. Getting multiple modifiers without a base ranged damage and having to reroll either all of it to maximize the change of getting base damage or rerolling only the dice not showing modifier ranged damage with a change of not being able to deal any damage is very awkward. It still happens sometimes, but Jango over Boba makes it less likely. I do, however, believe that changing Veers for Phasma2 is beneficial, as in this case you would be swapping a modifier side for a special and gaining a hit point in the process. I have, unfortunately, not been able to acquire her yet.