Ambush Traitors

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Ambush Traitors v2 0 0 0 2.0

Zhstalt 28

Use the Rebel Traitor Jango Fett - Lethal Mercenarycombo with Ambush weapons to put a lot of damage into your pool.

With Jango's two resource sides you have Salvage Stand for the resource choke, along with Collateral Damage You should claim each round so, Hasty Exit and Dug in are winners, to keep Jango alive for an extra turn to alpha strike someone.

Slave I and its power action is for mid-game after someone dies. V1.1 probably should have #Aftermath instead of the Stolen Cache.

The Ambush only weapons go on the Traitor, the Ambush/Redeploys go on Jango and the Redeploy-onlys (E-11s) go on the Droid.

8 comments

RebelTraitor 259

nice to see someone else is working on this besides me. nice deck!

Zhstalt 28

Thanks. I definitely think the eJango version is better than the 2 Traitor version because of the potential for the resource choke and Jango's die being better. I considered the whole Planetary Uprising / Drop Zone sub-plot b/c you'd be claiming all the time but I think it's too much.

Ramin2-D2 550

@Zhstalt Planetary Uprising is hero

Zhstalt 28

@Ramin-2D2No wonder I didn't think of it. :) Drop Zone is neutral.

Ramin2-D2 550

i would add in Separatist Landing Crafts

Zhstalt 28

I thought about it, versus Slave 1... cheaper and can extend the game by creating more Battle Droids. I may try that and remove the Endless Ranks. I love Slave 1's PA though, as the deck is a little short on control.

Dknowltronics 1

I'll have to test this for sure! I have been stuck trying make a deck with 2 traitors and thrawn. Then I really wanted jango and traitor but didn't know if it should be ejango but give up a traitor...

Zhstalt 28

See the latest version. And definitely eJango over 2 traitors. You really only need one traitor to control enough of his activations and get the alpha strike. swdestinydb.com