The Kenobi Family (w/ Casual Report)

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Darth_JarJar 350

NotMyEpisodeVIII

This fan theory is still my head cannon! but enough about that, this pairing does have some synergy!

Adapt is great turn one, and can help you get a turn 1 Rey's Lightsaber for a net gain of 1 shield. But even if not can be a nice way to have Kenobi's ability translate to, activate, gain 1 resource. Jedi Robes and R2-D2 are there for consistency. Once I get my hands on my own copies of Vibroknife Ancient Lightsaber, Shoto Lightsaber, and Force Illusion I want to try this deck again. But for now, Crafted Lightsaber will have to do the trick. Below are results of two weeks of playing the deck against the Cloud City Meta.

Week 1

Game 1: Battle Droid/First Order Stormtrooper/Veteran Stormtrooper/TIE Pilot - Win. First match was against a 4-Wide Endless Ranks Deck.Played around killing most of his characters until I could kill all 4 in one turn.

Game 2: eMother Talzin - Nightsister Matriarch/eBala-Tik - Gang Leader/First Order Stormtrooper- Loss. This was close, I got 6 damage turn one on Bala, and he did 4 damage to Obi, but after I claimed he The Price of Failure'd and Rolled out 8 damage to kill Obi turn 1. Game was basically over from there.

Game 3: eThrawn - Master Strategist/eMother Talzin - Nightsister Matriarch- Loss. This was really close, but with 2 Witch Magics and 1 Rise Again.... the match went to time and I lost on damage, even though I technically did more damage.

Game 4: eZeb Orrelios - The Last Lasat/eYoda - Wizened Master - Loss. Another really close game. I burned through 2 second chances and 2 force illusions, finally killed Zeb with Heightened Awareness & Riposte combo, but Yoda with 2 ancients healed too much and I lost to Time with damage again.

Week 2

Game 1: ePalpatine - Darth Sidious/Gamorrean Guard- Win. Was able to do kill a full health Palpatine turn 2 thanks to synchronicity and Riposte and R2 fixing my damage dice. Finished of the pig in 2 turns after that thanks to having my 3rd lightsaber in play.

Game 2: Palpatine - Galactic Emperor/Mother Talzin - Nightsister Matriarch- Win. Another Palp deck, this time is was Grand Daddy Palp and and his Mom. was able to finish off Talzin round two and with enough mitigation, was able to handle 1 die Palp fairly easily.

Game 3: eSabine Wren - Explosives Expert/Yoda - Wizened Master- Loss. Sabine did Sabine things. but in all seriousness I couldn't do enough damage and couldn't mitigate hardly any damage. and that is always a recipe for disaster.

Game 4: eHan Solo - Scoundrel/eRey - Force Prodigy - Win. Final game was against old Han/Rey. Was able to kill Rey round 3 with my Rey's activation, and after that I was able to overwhelm Han.

Overall, this deck is a lot of fun to play! and I really want to revisit this idea when I get more cards. As always, comments and criticism are welcome!

1 comment

Buffybot 323

I so want Rey to be a Kenobi. In which case, you need to find a way to get Mind Trick in the deck! I wouldn't add Vibroknife here, it runs too much against the theme you have going on. I wonder if you could do with a little more ability to change your own dice to get more damage through more quickly, maybe Do Or Do Not, which even if it doesn't get you extra damage is likely to get you extra shields or resources instead.