Ackbar Discard Damage

Card draw simulator
Odds: 0% – 0% more
Derived from
Ackbar 'Money bags' V3.0 (SOR!!!) 7 6 0 3.0
Inspiration for
None yet.

nit 7

Im still improving on this deck. So far i manage to keep alive with second chance and scavange for more chances.

I can win from damage or mill. My main objective each turn is to trigger the smugglers then trigger ackbar. Most of my dice have discard, so i try to attack the opponents hand early. This can be very effective.

However this deck is really slow, and needs some more defence in case opponents go for Ackbar on round one.

Please give me some feedback on how to improve.

I should drop the focus on guns and turn to something more like this:

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