|Card draw simulator|
Odds: 0% – 0% more
The idea of this version was the take some of the strengths from Bombad General and mix in some yellow with Jar Jar.
But I removed Drop Zone and Planetary Uprising, I realize both of these are meant as damage but I felt that Drop Zone was too slow and caused me to miss a few claims. Planetary Uprising is better and you can put it back in if you want but its expensive when you're paying for removal and healing trying to keep Boss Nass - Bombastic Ruler alive.
We have a small and basic removal package in Easy Pickings, Loth-Cat and Mouse, and Blaze of Glory. Make sure you overkill a Gungan Warrior (ideally with a Diplomatic Protection) when using Blaze of Glory, you want to make sure you get the value out of it while keeping the heat off Boss Nass - Bombastic Ruler. Feel free to substitute something for Blaze of Glory such as another Into The Garbage Chute or Flank if killing your own guys makes you uneasy.
I'm undecided on the supports I put in here, I prefer Runaway Boomas usually as I find 3 easier to play than 4 and you can use that extra 1 to power action in a another Runaway Boomas dice. I want to give the Gungan Catapult a good try though and its ability could come in handy if you hit a blank or a pay side you can't afford.
Most of our stuff is very cheap, no high money events. We have Logistics and Motivate (if needed) for resource generation. with all of the free events be very careful against mill or you will mill yourself for them.
Cards I'm unsure about:
Gungan Catapult -- expensive
Vibroknife -- no redeploy
Blaze of Glory -- Maybe Into The Garbage Chute is better. No one likes killing their own guys. but Blaze of Glory can save you from a 4 or more dice god roll as well. Its a toss up here.