|Card draw simulator|
Odds: 0% – 0% more
|None. Self-made deck here.|
4 members of Arrowbrook Gaming piloted this list at Pax unplugged day 1 with a combined 19-5 record day 1 and a "5-1". Two pilots on Day 3 had a combined record of 9-3.
The idea of the deck is to use Motivate and Logistics along with your Engineers resource sides in order to stack money so that you can play a Shadow Caster with Armored Reinforcement and the mods that you draw with Engineers on turn 1. It should be relatively easy to get 3 mods onto Shadow Caster by the start of the 2nd turn and then your only goal is to reset Shadow Caster as many times as possible for a quick turn 2 or 3 win. One of the reasons we found success is that we teched heavily for the vehicle mirror with cards like Vandalize, Scruffy Looking Nerf-Herder, and Dogfight which most of the other vehicle decks were not running. We went with Theed as the battlefield because the 3 resource start gives you a potentially insane turn 1 ramp and makes it possible that faster decks may not even get a 2nd claim out of it.
You should be mulliganing hard for Motivate and Logistics and ideally you start the game with 2/4 but if you draw one of them in your opener it is okay to keep BB-8, or mods also. BB-8 is nice because you can use his dollar side to pay for himself and then load him onto Shadowcaster to either be rolled in, or overwrote for a Turret. His 3 focus sides also go great with L3.
In the vehicles mirror you want to start the game with N-1 instead of Shadow Caster and try to either blow up their Shadow Caster or trade blows with N-1's until you are able to Vandalize their N-1.
In my opinion this has a winning matchup against almost anything in trilogies except for Mill and Snoke/Aphra/Droid which I think are close to 50/50's and are heavily dependent on opening draws.
If I were to make any changes I would probably consider adding a 2nd N-1 for the mirror, and swap out first Aid for either Bubble Shield or Arch Caster to help with the SAD and Mill matchup.