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Odds: 0% – 0% more
|Bad romance - 1rst seed top 8 ottawa regionnal ( Separatist||11||7||5||1.0|
|Beckett/Talzin Steal and Kill||0||0||0||1.0|
|Beckett/Talzin Top 4 Scottish Regional||2||0||0||1.0|
Took this deck to 2nd place at the VA regional in Ashburn, VA. Was hoping to go all the way to the top, but it was not meant to be!
The structure of this deck is based off of the Top 8 deck run by Separatist Krehlo at the Ottawa regional. I expected to see a lot of Darth Vader - Terror To Behold/x and Armored Reinforcement vehicle decks, so the changes I made were +2 On The Hunt, +1 Disable, +1 Vandalize, +2 Friends in Low Places, and +1 Electroshock, taking out -1 Mislead, -2 Sebulba Always Wins, -2 Nefarious Deed, and -2 Improvised Defense.
My tournament matchups were as follows - I apologize if I may have remembered some things incorrectly, it was a pretty long day of Destiny, and my brain was a little bit mushy by the end!
- My opponent won the roll, and his first action was to play Friends in Low Places, to protect his Millennium Falcon from a possible Sabotage. I don't remember what he took, but my next action was to play Tobias Beckett's Rifle, to disrupt one of his resources and prevent him from the 3 resources necessary to use Armored Reinforcement to fetch his Falcon. I was able to manage his resources throughout the turn, and put a bit of damage into Biggs Darklighter - Rebellion Ace. The second turn started with him able to fetch out the Falcon, threatening a Hit and Run or Drop In for loads of damage. Thankfully I had the Disable, which slowed him down quite a bit. I killed off Biggs during round 2, and went into turn 3 with a little damage on Han Solo - Independent Hotshot, feeling pretty good about my chances. My opponent had 1 scary Drop In play, but rolled much more indirect than ranged damage, so I was able to put the indirect on Beckett and save Talzin for another round. After 1 Hyperspace Jump, I was later able to eliminate Han for the win.
- My opponent was on the 3x Sith Holocron 3x Witch Magick plan, but didn't draw the force abilities soon enough for the 2 holocrons on Qi'Ra to be effective. I made sure to keep putting pressure on his resources with Beckett whenever possible, to keep him off of 3 resources for playing the force abilities on Talzin, as well as Hyperspace Jump. After Qi'Ra went down, in round 2 or 3, it was short work to finish up Talzin.
- I don't remember much from this game, other than he had some spicy tech like It Will All Be Mine, and wasn't running The Price of Failure. I think I started with Tobias Beckett's Rifle to keep him off of the 3 resources (provided by Theed) he needed to play his big upgrades like Darth Vader's Lightsaber and Maul's Lightsaber. Vader rolling out is still scary, but it's so much scarier when he has an upgrade on him. I was able to play around his It Will All Be Mine thanks to hand knowledge I gained from Friends in Low Places, control his resources with Beckett, and knock off Vader before taking out Greedo for the win.
- Unfortunately I was matched against someone from my local playgroup, who was running a neat deck utilizing Way of the Force to make his Vader elite. I played my turns to activate my Talzin after he activated his, so I was able to blank Vader's dice whenever he rolled something scary. Vader's Fist made an appearance for me this game, and my dice/resource control, coupled with the Fist was able to get me the win.
- This was a neat take on the hero guns archetype, which utilized Rex to make sure that he always had the battlefield, which allowed him to play powerful cards like Defensive Position and Dug in without fear. Perhaps best of all, Rex's Blaster Pistol allowed him to turn his Hit and Run and Quick Draw/ambush weapons into unmitigable damage. The only downside, which also happened to occur in our match, is that the Rex's Blaster and Rex himself have indirect sides, so his big ambush actions were only able to get a small amount of targeted damage. Through Witch Magick and Force Illusion, I was able to keep Talzin alive, and after Rex went down holding his blaster (and possibly an X-8 Night Sniper), I was able to take out Qi'Ra - Street Savvy for the win.
- Thankfully someone in my playgroup plays Han/Qi'Ra quite a lot, so I knew that the right target for me was Han. I was able to put a lot of damage into Han and eliminate him either then end of round 2 or early round 3, while keeping him off of 3 resources because I was fearful of Second Chance....which of course he didn't have in his deck because both of his characters were neutral :/. Qi'Ra was able to get some redeploy weapons after Han went down, but the damage and focusing from Talzin and Beckett were able to finish her off soon after.
- Steve and I had played once before, in a win-and-in for Day 2 at the NOVA nationals tournament a few months ago. You can read a short recap of our matchup at that tournament here: http://swdestinydb.com/decklist/view/23377/top32usnationals2018-thrawnsnokewreport-1.0. I won't go into too much detail on this match since it was on stream, but 2 things stood out to me - playing Coercion round 2 to force him to The Price of Failure Greedo before activating Vader, and an excellent play by Steve where he played Fear and Dead Men with ambush (due to my having played Risky Move, taking 2 actions from his Force Speed, and having a chance to roll lethal damage from his Vader's Fist right before I could activate Talzin and use her focus to finish off Vader. You can see the stream of our game here: https://www.twitch.tv/videos/359386245?t=01h43m09s.
Holy cow! I've never gone undefeated in the Swiss rounds before, so this was a pretty cool experience. The top 8 was (I think) 3x mill, 3x Vader, Han/Qi'Ra, and my Beckett/Talzin. I was pretty confident with my Vader matchup, but didn't have much testing against mill. On to the top 8 matches!
- This match was also on stream, and can be found on twitch here: https://www.twitch.tv/videos/359468425?t=25m45s. I know I made at least 2 major mistakes this match, which were playing an Overconfidence when Talzin was already dead, and not taking shields after losing the roll-off. Thankfully the Overconfidence misplay was in a game I was already losing handily, so it did not affect the outcome of the match. Always make sure to know not just what your cards do, but also make sure you drill in those play restrictions as well! The shields mistake was a rough one - costing myself 2 health against Vader for no reason just isn't smart. I lost the first game, but was able to rally for 2 wins to take the match in the end!
- This match wasn't on stream, so I'll try to go into a bit more detail with what I can recall. Game 1 was rough for me, with him using The Best Defense... and Cannon Fodder to remove my scariest dice and protect Vader. My opponent was able to start off round 1 with an Electrostaff, and overwrote it with a Darth Vader's Lightsaber in Round 2. This helped him get around my resource disruption by 'storing' 2 resources in the Electrostaff, and combined with him removing my big damage dice, took out both of my characters after a short while.
- Rounds 2 and 3 kind of blend together for me, but I remember taking out the Battle Droid early, using Tobias Beckett's Rifle to disrupt his resources, Witch Magick and Force Illusion for healing/mitigation, and On The Hunt to remove Vader's shields and dice. It was a tough match, and the Retribution really made it difficult to remove Vader's dice effectively, but I was able to pull out the last 2 games and go on to the finals!
- This matchup was against runningonion, whose decklist you can see here: http://swdestinydb.com/decklist/view/25860/varegionalwinner-1.0. And the stream for our games is at https://www.twitch.tv/videos/359468425?t=02h48m11s. After reflecting on the matchup, I think I should have prioritized playing Vandalize on his Force Jump whenever I had the opportunity - that card was excellent, blanking my damage and causing me to discard to re-roll, which just advanced his gameplan further. I didn't realize how much of an impact Force Jump could have, so I won't make that mistake again! Congrats to runningonion on the win!
Thanks again to my teammates from Game Theory in Raleigh who came up for the regional with me - Shawn, John, Ryan, Ben, Charlie, and Phil - your support and advice helped me get all the way to the finals, sorry I couldn't win it all for you guys! And thanks again to all of my opponents - everyone was very friendly, even in defeat, and all of them checked in with me during the day to see how I was doing!