Mono Red Night (6-0 rounds 3-0 matches) eRex

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Miket1100 430

Rex - Clone Captain is elite in this deck, Destiny DB does not recognize Clone Commander Cody - Loyal Strategist's ability of reducing the cost of Clone Trooper's point value by 1.

All in all this is a pretty consistent funky deck, the clones have some crazy ability combo synergy. The version of the deck I went undefeated with at my LGS mono red night had 1x It's a Trap!!, I took it out here for Take the Fight to Them. Using Take the Fight along with Wingman & Rex's Blaster Pistol on Rex allows you to activate all three of your characters at once if you start with Cody keeping in mind your Clone's ability...AND then potentially resolve a ton of damage if you used Hit and Run to do so. If activating this way always roll out Cody>Rex>clone.

I'm not sure how good this will be at tier one, probably not at all, but it's a super fun deck. Give it a try, you may be surprised.

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