Mad Titan Qui-Gon

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

jeezjobis 80

An interesting Fatal Blow combo deck that has went 4-0 at the last two Friday night tourneys with some of the Knights of Ren guys. More testing required, but its a nice midrange deck that stalls out your opponent while loading up Qui-Gon with Custom Bandolier and as many equipment as possible. I have resolved Fatal Blow for anywhere from 7-10 damage and 11 damage twice.

General Tips:

Unless you are playing against mill, always take your opponents battlefield. You can immediately threaten with beefed up Qui-Gon dice and bait them into mitigating too much early.

Look for Smuggling Ring, a 1-drop upgrade, Qui-Gon's Lightsaber, or Custom Bandolier in you opening hand, they set you up for the rest of the game.

Flee the Scene and Dodge counter Qui-Gon's main weakness, vehicle decks andtaking too much damage resolved in one action that you can't shield up inbetween.

If Qui-Gon dies, its all over. Don't feel bad about offing Satine early if shes already netted you 3-4 resources and rerolls.

THIS IS NOT AN AGGRO DECK, YOU WANT TO BE MITIGATED. You won't kill a character until maybe round three, but Fatal Blow will make up for that deficit. When you are ready to Fatal Blow, its wise to use Scruffy Looking Nerf-Herder to pluck mitigation out of their hand or have Heightened Awareness for a big sudden boost in damage. Smuggling Rings will give you the money to do this and only get better the longer the game goes.

So that's the deck. I'm proud of how its done and I want to continue testing and trying things out. It's solid and this loadout has done me well. Let me know what you think and if you have any questions!

(I don't like Hidden Motive and Easy Pickings don't grow on trees)

3 comments

remorhaz 14

Nice. A voltron deck! You could also try double down instead of lightsaber mastery for 3x of the two most important cards like custom bandolier and smuggling ring to make sure your openings are more consistent . Any reason for no bacta therapy?

jeezjobis 80

Only problem with Double Down is that you don't get a Fatal Blow on demand! Qui-Gon can do alright without Custom Bandolier, but his damage output is neutered without the option to Fatal Blow. Bacta Therapy does too much of what Qui-Gon already does well IMO, enduring lots of chip damage. What he doesn't do well with is massive damage resolved all at once without the opportunity to shield back up in between.

Atomisk 18

I like this a lot. Few questions though:

How do you feel on Republic Jedi Armor? The deck as is doesn't have a lot of focus so any focus so more is better imo, but enter play shields along with more equipment seem good.

Another card I might play would be You Were My Friend, since you have the plot you're usually up or on par on blue cards so it's an isolation at best, at worst it's a character die focus/disable.