Band of Misfits Jango/Sentinel/Mudtrooper

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

UnboundedAtlas 9

This deck is a self made deck built around being able to quickly build up Jango while also keeping him alive. Sentinel Messenger provides an extra card every round, and with Jango's resource sides and his ability to gain a recourse from the first equipment, it is easy to be able to get out 3 upgrades round 1. The Mudtrooper allows for more damage to done, and provides a free reroll.

The absurd amount of healing and protection in this deck makes up for all of the hits Jango will take in the first two rounds of the game when not much damage is dealt. After round 2, that's when Jango becomes scary. Usually, Jango can have up to 6-7 upgrades by round 3, and with Fatal Blow he can give a punch, all while Sentinel and Mudtrooper continue to aid him in building up and doing small amounts of damage here and there.

Most of the events are 1 or 0 cost to allow for cheap and easy mitigation against opponent's dice. With the amount of recourses Jango makes, the upgrades can still cost quite a bit.

Typical Starting Hand You want to be able to have at least 3 0-1 cost upgrades, and two mitigation cards. Dead or Alive can replace one of the upgrades as it will pay for itself in the future.

I've been working on this deck for quite some time, and figured I would publish it. This deck is tons of fun to play, and if anyone has any suggestions that fit along with Covert Mission, or just in general, I would love to hear them!

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