Cool Guys Don't Look At Explosions

Card draw simulator
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Derived from
Cool Guys Don't Look At Explosions 9 6 6 2.0
Inspiration for
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SGH 47

This decks goal is to focus with a Admiral Ackbar in to high damage output with Luke Skywalker - while also mitigating damage and dice.

This is the third version of this deck. Took out Awakening for a One with The Force, to help with a lone Admiral Ackbar situation. Also removed BB-8 and one copy of Dug in for two copies of All In to maximizes damage output when in able to. So far I'm not totally sold on the minor tweak, and still testing on removing one copy of Natural Talent instead of BB-8 or Dug in.

The above changes where done to facilitate a little bit more stay power, while also providing higher amount of quick damage busts.

Goals are to equip Admiral Ackbar with things that had out , a Lightsaber, - while Luke Skywalker takes the medley of other blue upgrades.

You want to also use the events to control the tempo of the battle in your favor and keep Luke Skywalker alive. You want to be aggressive, control the battle field and do quick massive busts of damage to the other team.

Also, make sure to mulligan for an with a low cost right off the bat. You want to go for a Scout if facing off a posable Sith Holocron. A Force Training if going up against high damage output like a General Grievous and/or General Veers or Han Solo.

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