Jem and the Holograms: Showtime, Synergy!

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Swiggy 25

This deck mainly exists to utilize cost synergy to allow lots of early upgrades. Attention gets split among the characters, as I typically suggest putting the "bad" upgrades on Rey, such as Datapad, Jedi Robes, Force Training, and putting the discounted lightsabers and One with the Force on the Padawans.

Close Quarters Assault is often a blowout, stopping an opponent's turn with a 3-4 swing discard that doesn't cost you any resources, preventing rerolls and abilities like Dooku.

The battlefield typically only gets picked turn 1 to play another upgrade, and I suggest forfeiting an activation for damage if it means another upgrade and starting the next turn first.

Jedi Robes and Force Training are the least desirable cards in the deck, but, if needed, they can be utilized on Rey to invest resources so they can't be disrupted, potentially roll resources or focus to help on the turn they come out, and then upgraded into a Force Throw, Mind Probe, or One with the Force on the following turn.

2 comments

OathSworn 81

I'm curious as to why you are playing Deflect and not Flank. Seems that Flank is less conditional and fits well with the deck as you have 3 characters.

rmohler 591

@OathSworn It depends on your meta. If you're only seeing eHan/eRey and eJango/eVeers, Deflect is every bit as good as Flank while also dealing damage.