Card draw simulator
Odds: 0% – 0% more
Derived from
SkyBar 9 7 0 2.0
Inspiration for
SkyBar 10 4 6 4.0

Gameslayer989 437

An Ackbar Luke list I've been trying to perfect for weeks. I find myself surprisingly resource flooded, so I included Launch bay. There are some metacalls that will need to be made for optimal efficiency, such as running deflect or not, but this is good to get you started. Also suffers a little from either too many upgrades or too few, you gotta cycle through your deck. This deck is perhaps one of the best out there in my mind, and has a lot of potential for when new sets come out. It is however one of the most expensive legendary wise.

Updated to 3.0: Removed leadership and mindprobe, replaced with promotion and field medic. The mind probe removal for field medic will perhaps be reverted in a different meta, but currently healing for luke is very nice against the jango decks, and mind probe just doesn't get out and do enough in time, will likely be a change I revert if the meta slows down. Leadership is perhaps a controversial choice, but I didn't like being effectively forced to play upgrades on luke because of leadership, and leadership almost always guarantees the loss of the battlefield. Early game leadership was still great, but it quickly becomes a weak and then worthless card as you start placing upgrades on ackbar, or luke dies. For more information see here: https://www.youtube.com/watch?v=B3EP-rR3RN4

1 comment

Toek 27

Hey Gameslayer, whats your experience with Rey staffs in this deck? Would you still play this version or would you change some cards?