Card draw simulator |
---|
Odds:
0% –
0%
more
|
Derived from | ||||
---|---|---|---|---|
Rainbow Pride | 0 | 0 | 0 | 4.0 |
Inspiration for | ||||
---|---|---|---|---|
Rainbow Pride | 0 | 0 | 0 | 6.0 |
therealness 31
This is a derivative of the Jango/eBala/Trooper deck.
Removed Commanding Presence altogether as I found it was too costly for this deck. I also added back in On the Hunt as another cheap upgrade that has both shield and additional die removal.
Removed Thermal Detonator, [First Order TIE Fighter], On the Hunt. Added Promotion for cheaper step up, decent ability and dice. Added Jetpack for more RD. Tried Commanding Presence but found it too costly given the resource depletion control.
Removed Take Cover as they were useless. I also tried Intimidate, this card could definitely be useful against shield decks but found it was not worth giving up the deck space for.
Strengths:
- Health.
- Cheap events, good escalation of upgrades.
- Bala-Tik + Nightsister's abilities.
- Hunker Down adding shields to Nightsister for damage-less execution of her ability and melee protection to save Hunker Down.
- Redeployable upgrades.
Weaknesses:
- Resource generation.
- A few "spot a character cards" that could become discards.
- Will almost never claim the battlefield.
Opportunities:
- Potential to include Infantry Grenades and another Thermal Detonator to attempt more table wide damage.
- Add another Cannon Fodder and use the First Order Stormtroopers as punching bags.
- Add Drudge Work for additional resource generation.
Threats:
- Disruption. Although, contains many free to play cards.
- Discard. Absolutely punishes this deck.
- Hyperloop.
It also has zero legendary cards.