Snap, Crackle, Pop

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

BuraddoRun 17

Snap: Following Snap's lead of course, take out your opponent's resources and make it hard for them to play cards and claim. I chose to have 2 dice for Snap because of his Disrupt sides.

Crackle: Here's where Jyn comes in, leading the way with her discard sides.

Pop: Finally, deal damage and win.

My Battlefield, Emperor's Throne Room - Death Star II, works with a lot of the cards in this deck. As such, I've included Hyperspace Jump as a means to get it if I don't win the roll off. Part of the plan, of course, is to always claim the battlefield thanks to the snap. Of course I have some defense with dice removal and control. I am limited right now in the number of SoR cards I have, which is why I only have singles of certain cards like Overkill in here. Anyhow, it's a fun deck, so comments and critiques welcome!

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