New deck: Poe/Snap/Mono Red.

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Derived from
New deck: Poe/Snap/Mono Red. 0 0 0 4.0
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DJRAZZ 110

This deck may not be as good as Poe and Maz but it is a bit more focused with the simpler theme of mono red. Plus I often be-labor over what to include in multi color decks. More testing is needed but red is getting there with some really good cards that fit the theme. I finally took down my son's Vader/Guard even with some very bad starter rolls, so there you go.

The deck has 3 main things to do. Disrupt you opponent's resources, Use Poe's special, and claim the battle field. Other than that do range damage.

There are 10 cards that allow Poe to use his special. Some are better than others. Load up Poe but don't be afraid to put things on Snap as well. It some what depends on which one you opponent targets as the threat. You do have Holdout Blaster for ambush and re-deploy and it makes a great card for overwriting DH-17 Blaster Pistol or Overkill.

Roll out Snap first to disrupt and slow you opponent down by getting rid of there resources as soon as possible. Between both characters, C-3PO and some pretty specific events, disrupting can be a another way to deal damage while controlling the field. People will disagree but this deck does not work with out our famous droid.

Finally claim, to play Planetary Uprising, to cheat using Poe's special to play U-Wing and hopefully resolve some good damage.

Rearm is great to get back your weapons that were either tossed for fodder or used by Poe.

Many good staples like Dug in, New Orders, Guerrilla Warfare, ect.... are all good as well. I just did not have the room. So test away, keep, replace.

Please give me some feedback, thanks....

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