5 cards

Villain. Force. Rare.
Character - Sith. Points: 11/15. Health: 10.
1
2
1
2
1
1
0
This card was errata'd

Before this character is dealt 1 or more damage, you may discard a card from your hand to give him 1 shield.

Kate Laird

Awakenings #9.

Legality
Balance of the Force
Count Dooku
Villain. Force. Rare.
Character - Sith. Points: 15/18. Health: 12.
2
3
1
1
2
1
0

After you activate this character, you may turn one of his character dice to a side showing melee damage (). Turn an opponent's die showing melee damage () to any side.

"I sense great fear in you."
Jacob Murray

Way of the Force #1.

Legality
Balance of the Force
Count Dooku
Villain. Force. Rare.
Support - Vehicle. Cost: 3.
2
2
1
2
2
0

After you activate this support, you may draw a card.

Ameen Naksewee

Way of the Force #13.

Legality
Count Dooku's Solar Sailer
Villain. Force. Starter.
Character - Sith - Leader. Points: 11/13. Health: 9.
2
2
1
1
1
0

Power Action - Play a Blue card from your hand (paying its cost). Then force an opponent to discard a card from their hand.

"A wise master does not reveal all his secrets at once."
Javier Charro Martinez

Allies of Necessity #1.

Legality
Balance of the Force
Count Dooku
Villain. Force. Starter.
Upgrade - Weapon. Cost: 2.
1
2
+ 2
1
1
0

After you play this upgrade, if it is on a Sith, you may deal 1 damage to a character that has no shields, or, if it is on Count Dooku, you may force an opponent to discard a card from their hand.


Allies of Necessity #2.

Legality
Count Dooku's Lightsaber

5 cards