|Card draw simulator|
Odds: 0% – 0% more
|None. Self-made deck here.|
|Hera's Showroom Floor (edits)||11||7||2||1.0|
|Hera's Showroom Floor (Luxury Edition)||0||0||1||1.0|
|Hera & Co.||0||0||2||2.0|
|Hera's Showroom Floor (Hero Vehicle Deck) w/Guide||1||1||0||1.0|
This deck is out of control. I've only played a few games with it, and there's probably a lot of room for improvement, but so far it has exceeded all of my expectations for Empire At War as the expansion for Supports.
Not So Reckless
The best part of this deck is all the recursion when it comes to those support dice. Get the vehicles in with Hera, roll them in, resolve them, ready them again with Strategic Planning or even better roll them in with Reckless Reentry (note: if you target the U-wing, Ghost, or Millennium Falcon with Reckless Reentry there is no downside).
The Showroom Floor
Nothing says opulence like an expansive collection of Legendary vehicles. Don't let them languish in your hand, though - throw them into the fray as early and as soon as possible. Once you have a few of those big vehicles out your opponent will be struggling to get ahead.
Opening Hand, Vehicles, Play Decisions
Hangar Bay - Imperial Fleet has been chosen because it probably won't benefit your opponent, and it might help your first round of play. Don't be afraid to claim with unused dice on the board if it means getting a U-Wing or Millennium Falcon out early, but otherwise you won't be claiming often.
Hera is good for a single round of play, but you want to be hitting Logistics and Long Con to build up your resources to bring them in for the long game. Get the Millennium Falcon out, and use its Special to tap Long Con for resources as often as possible.
Spend the first few rounds building your board. Get at least one Legendary vehicle out as soon as you can. Try and get a T-47 Airspeeder out the same round that you pull it. Once you have two or three vehicles, you can begin to play Lead by Example and Partnership for the huge rolls. Put Lead by Example on Maz Kanata - Pirate Queen if your opponent hasn't been targeting her, otherwise put it on Hera Syndulla - Phoenix Leader.
The big mid-game combo is to Partnership -> Maz Kanata - Pirate Queen with Strategic Planning -> Roll in Maz and two vehicles -> resolve two dice through Maz (preferably, to set up a big whack of damage) and then pay your resource to get an extra action from Partnership to go ham with the .
In your opening hand, try and get at least one Legendary vehicle (preference U-Wing and Millennium Falcon over Ghost and Black One) with a good dose of removal (at least one Loth-Cat and Mouse) and a Logistics to set up your first big vehicle play. Even if your first round is nothing more than rolling in, controlling your opponent, resolving one die with Logistics, and then tapping Hangar Bay - Imperial Fleet to get your big vehicle in, you've done well.
Use Field Medic to keep your guys alive against early aggro (mulligan for it if your opponent looks swingy) and in that case, preference Second Chance to any early vehicle play. They'll probably target Maz Kanata - Pirate Queen, so if you do get a Lead by Example in your opening hand, put it on Hera Syndulla - Phoenix Leader to try and throw them off the scent.
The new Medical Droid might be a good addition. I have not tested this, but anything that keeps the team alive against big aggro is a good addition, especially if you're living in an aggro meta.
The vehicles are expensive (not just wise, but actual, real-life $$$ wise.) Substitutes for the Black One and Ghost are fine - throw in Y-Wing and Z-95 Headhunter, or even a couple of Upgrades to up survivability (like Lone Operative), but I don't see this deck working as well without two copies each of the U-Wing and the Millennium Falcon.
Two copies of Quadjumper in place of the two copies of the T-47 Airspeeder. This looked great on paper, but I tested it and found that they were not necessary with Ezra in the mix to bring in the resources. But the people are crying out for those Quadjumpers so throw them in instead of the Airspeeders if you're of that persuasion.
Thanks for reading! All of my decks are a constant work in process. If you do try this deck out, let me know how it went, and what changes you made to suit your playstyle.