OJ Mill

Card draw simulator
Odds: 0% – 0% more
Derived from
OJ Mill 8 6 5 2.0
Inspiration for
None yet.

Steady 182

EDIT: So i made few changes. Rebel and Loth-Cat and Mouse are the new inclusions in the deck. Few things that happend with the latter cards to note: They went first and activate Darth Vader - Dark Apprentice and rolled 2 meele and discard.Then, i activated my Rebel Trooper to guardian his 2 meele die and rolled range modifier. Then, He rolled Kylo Ren - Vader's Disciple for 1 meele and blank. On my next turn, i used Loth-Cat and Mouse forcing him to reomve my crappy Rebel Trooper range modifier die, and i removed his Kylo's special. So i soaked and dodged potentially lots of damage by using my Rebel Trooper for both purposes.

I'm still evaluating Hyperspace Jump and Dug in type of cards. I would like to learn more about my chances of claiming the battlefield against the different architypes, but other than that, i'm very content with its consistency to dodge and resist damage, while milling fast.

It mills really fast. i find myself healing and protecting more the RT than Padme or Maz. Learn how to abuse the power of guardian and they will never see ot coming. This deck mills really fast. I played a 3 game tournament last week and 2 of my games i won with 10 minutes to spare. Both decks had Tie Pilots, but guess what, Guardian laughs hard at Pilot's ability. It was still hard for my Electroshocks and the like.

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