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|High Noon (With Deck Analysis)||64||52||26||1.0|
Story time! I wanted to play High Noon, but I ain't no Rocket-Launcher-havin' fat cat. Also I love Aurra and her creepy hands. This is the result.
Well for one we're playing Aurra. As a result FN had to lose a die, which is fine. Since Aurra is basically going to be our launcher we took those out and replaced them with Fast Hands. Your rolloffs are the actual worst, so don't expect to get your battlefield. If they give you Ewok Village, outspeed them and claim to knock the shields off.
WHAT'S THE SAME?
Damage! So much damage. Pkew Pkew Pkew.
HOW DOES IT WORK?
Step 1: Roll Aurra, resolve something with FH.
Step 2: Throw every other card on FN, then roll him.
Step 3: ???
Step 4: Profit!
EXPLAIN YOUR CARD CHOICES
The weapons go on FN. They only go on FN. Don't play weapons on Aurra unless FN is dead and you can still afford to pay for costed sides after. All the weapons have pretty good sides for his ability and 6 of them redeploy.
Fast Hands on Aurra turns her into a weird rocket launcher. You want this in your opening hand very badly. I typically wouldn't keep more than 1 card in your mulligan if you don't see it.
The supports are amazing. The events are mostly amazing. Fair Trade kicks Unkar and Palp right where it hurts but you'll often find yourself feeding it to Aurra in other matchups.
BUT I'M A FAT CAT AND OWN LAUNCHERS
Well aren't you fancy! Ditch Fair Trade and Knucklers, replace them with Imperial War Machine and those shiny Launchers. This is a bit tougher to pilot but it works a treat.
WHAT ELSE CAN I PLAY?
If you're missing pieces or feel fancy here are some good cards that you should definitely try out.
Scramble is an underrated card. It still requires the yellow spot so it may be difficult to use, but at least it's free!
Imperial Inspection nearly made it, but you only have disrupt on Aurra and some weapons. These also happen to be the worst non-blank faces on those dice.
Go for the Kill is a cute surprise. Makes Dug In or a quick shield pickup feel real bad. Relentless Pursuit kind of does the same job.
Infamous makes you go stupid fast. Sometimes that helps. Sometimes it doesn't. FN usually likes to go slow.
Docking Bay is also an option, especially if you play more supports. You still won't get it though.