3-6 Upgrades round 2 ?!?!?!?!?!?!?! W/Guide

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

truth123 311

I first built this deck at the start of my time playing star wars destiny and decided to give my previous deck an update.

Upgrades: I run four one cost upgrades because Rey is absolutely broken with them. With datapad luminara gets her special increasing a die by two meaning its four to three damage or 3 discard/3 resources. With journals of ben kenobi its a free draw into midigation and/or more upgrades. Reys Lightsaber and Reys staff are a pair in each. one giving rey shields and one just meant for damage and resource gains. The reason I run four Lightsabers is because of consistency as well as three upgrades with redeploy. Inner strength I run because it keeps rey alive more and it basically deals up to two damage per turn as well. I do not play force speed, however if played i would put it on luminara and for the vibroknifes you can add that, however the deck would have too many high cost upgrades.

Events: Caution, clash, concentrate, do or do not and trust your instincts I run for bad rolls with the chance of a draw with trust. confidence is for the opponent who spends all there resources and cant resolve (as example) there three melee damage for one dollar and rolls into money for the payment. I run high ground as mitigation for the god rolls of Vader and/or any other good character. Destiny is just a good freebee for concentrate and/or any other upgrade that has a cost.

Supports: I would run some supports, however the deck space is very limited as is.

No comments