Card draw simulator |
---|
Odds:
0% –
0%
more
|
Derived from |
---|
None. Self-made deck here. |
Inspiration for | ||||
---|---|---|---|---|
T&T (my version) | 0 | 0 | 0 | 1.0 |
Danik13 545
Something different to try out. I tried to keep an Imperial thematic when I builded my deck. I'll try the deck against my friends this week and keep you updated on how it went. Suggestions are welcomed.
8 comments |
---|
|
I'm trying to come up with a similar deck using 2x Thrawn to make big bucks with Chance Cube and 1x Tarkin for the power action. I like the no-upgrade version, though Chance Cube certainly has a place here. Since you're so support heavy, you should consider cards like Fall Back and Flanking Maneuver to really push the support advantage. |
You won't get any value out of Prepare for War unless you have it in your hand turn 1, as this deck is not going to be claiming. I would drop them and toss in two Chance Cubes Also remove Cannon Fodder for Crash Landing. Personally, there's a lot of changes I'd probably make, but those are the glaring ones. Definitely want another Fang Fighter in there, too |
i prefer two dice Thrawn for more resources. |
a question about cannon fodder vs crash landing, if your not running non unique characters does not cannon fodder still remove a die? i would rather remove a die than take damage for removing a die |
No, it's a THEN effect. You have to deal the damage in order to remove the die, otherwise the card is useless |
I actually have been working on a deck similar to this(http://swdestinydb.com/deck/view/302011) but this one focuses more on vehicles where mine focuses more on focus sides. i do like this build, but I agree Cannon Fodder does look useless. Drop Your Weapon! looks too circumstantial, it relies on both your characters still being alive(i'm not counting droids from Separatist Landing Craft) and your opponent running weapons(usual case, but I have a deck that doesn't have any). My deck runs eTarkin/Thrawn, but I do like the suggestion of eThrawn for the potential extra resources |
So I made some changes to my deck based on your suggestions. By the way, thank you guys. The deck runs way better with these changes: 1) Cannon Fodder OUT ... Changed for Crash Landing 2) Droid Commandos OUT ... Changed for a second Fang Fighter 3) Both Prepare for War OUT ... Changed for 2 Chance Cube If you have other suggestions, please inform me. |
Cannon fodder does you no good...