AntiMill

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Phoenix 75

5 comments

Queklaine 222

anti mill? Cant say I see anything in particular that scares a mill deck over anything else.

SeventhSonGames1380 68

Not sure why you'd need one Rise Again in an anti mill deck, let alone 2, considering that the opponent shouldn't be doing damage to you. I feel that, even if you have it for a damage deck, the amount of 3 cost upgrades would make it incredibly difficult to play. I just feel that, along with Dooku's 3/1 side, you won't be able to play most of the upgrades, even if you overwrite.

It seems to me that, despite this being called an anti mill deck, most of your cards are meant to deal with damage decks.

Possible changes: Remove 2x Rise Again, add 2x Force Strike Remove 1x Deflect add 1x Your Skills Are Complete Remove 2x High Ground add 2x Division in the Force Remove 1x Witch Magick add 1x Free Fall Remove 1x Resilient add 1x Ancient Lightsaber Remove 2x Force Illusion add 2x Shoto Lightsaber

Force Strike can do quick damage that the opponent can't mitigate, and can turn a blank on a blue dice into resolvable damage.

Your Skills Are Complete is a reliable counter for cards like Force Meditation, which can destroy decks.

Division in the Force is much better than High Ground, as it can remove any dice so long as the value is the same, the symbol can be anything. For example, you can resolve a 2 and remove a 2.

Free Fall is great mitigation and comes with ambush which can help resolve damage against mitigation heavy mill decks.

Ancient Lightsaber provides healing and reliable anti-mill. If your deck is gone completely, you can activate it's ability and place it on the bottom of your deck. The first turn of that round, play it and keep repeating the cycle. Your opponent will NEVER mill you out completely so long as they claim first. This won't matter, as they can't meet their win condition and you can whittle down their health.

Shoto Lightsaber provides shields on your characters, increasing longevity and has decent sides. On contrast, Force Illusion will just help out mill decks more than it will help you.

Razelll 244

@SeventhSonGames1380 Ya, right now it is not a AntiMill deck at all. Just cuz you have AntiMill character doesn't mean it is an AntiMill deck. But with your suggestions, I think it would be a way better AntiMiill deck. Also Shoto Lightsabers can remove shields if playing against shield heavy mill decks.

Phoenix 75

Sorry guys but i called this antimill because he dont need reroll to show damage. You can do a deck vs mill but in a tournament you nned preparate vs all decks. I repeat, its a deck preparate for play a tournament.

Drop it like it's Hutt 166

@Phoenix I think it's a good direction for tournaments that may be heavy in mill. Some tweaks that might help against basis matchups are in the other comments. I would make a plug for It Binds All Things to help pay for all the three-cost cards. I think it's necessary in most mono blue decks, especially since your not running Sith Holocron to help get those Force peers in play.