Melbourne Regionals Top 8

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Derived from
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Remedy 204

This is the deck I took to the recent Melbourne Regionals in Australia held on the 1/12/18.

I didn't have the cards nor time to learn/pilot Thrawn Snoke and didn't have access to Cassian Jyn. I had been considering DJ, FO, FO until testing yielded limited results vs Thrawn Snoke. So on the day of the tournament I put this together to see if it could do enough to get through the numerous Fists flying left, right and centre.

Unfortunately it still couldn't crack Thrawn Snoke losing to all 3 Snoke/Fist lists it faced but overall the deck seemed to be really fun to pilot and I am sure it can be more optimised (I only own 1 Handheld L-S1 Cannon for instance).

Regionals - 23 people

R1. Vs Top 4 Thrawn/Snoke Player - Lost after Killing Thrawn and rolling Both characters out into mind trick woops.

R2. Vs Dooku Talzin - Ascension gun denied Dooku dice and Talzin died turn 2.

R3. Vs Aayla, Qui-Gon 2, Bitter Rivalry - Killed Quigon early enough with no redeploy weapons.

R4. Vs DJ/Talzin Double Dealing - survived through 3 witch magics which healed for 9 total and had an incredibly tense game ultimately rolling lethal damage before my opponent while also playing around 'At odds".

R5. Vs Thrawn/Snoke - Fist and Tie Fighters not much else to say...was unable to restrict resources enough while also punching damage. Ascension Gun on Thrawn dice worked to slow down but ultimately not enough.

Top 8. Made the Cut at 3-2 at 7th place. Vsed Another Snoke deck this time Snoke, Cienna, Talzin. Ascension Gun onto Talzin R2 onwards but only managed to drop Cienna and Talzin before Fist and Tie Fighter damaged delivered lethal.

All in all a really well run tournament and great day. This deck was a ton of fun and I hope to work on it moving forward into the meta.

2 comments

TheWhiteCitadel 1

Good Stuff! Love this pairing! I've been working on one myself. Carbon-freezing chamber seems like a clear choice for locking down the big dawgs (like thrawn and vader), kinda embarrassed I didn't think of that. I run a copy of prized possession as a late game replacement upgrade for the same effect... using ascension gun to lock down 2 character dice late game...whew, that can turn a looming loss into a victory, IMO

Jsprague23 31

Was listening to the podcast you were a guest on and had to check this out! Have a standard deck I haven't posted yet that is similar with meanstreets. Have you thought of including grand moff?