Kill and Mill Control

Card draw simulator
Odds: 0% – 0% more
Derived from
Mill and Kill Indirect Control 0 0 2 2.0
Inspiration for
None yet.

nonameface 197

Update:
-2 No Answer
-2 Senate Chamber
-2 Aggressive Negotiations

+2 Logistics
+2 Way of the Light
+2 Power Surge

I cut No Answer because it muddied the win condition of the deck. I was always looking for ways to use it to get the 4 cards (Last 1 from hand + 3 mill) while it was in my hand at the expense of just doing damage like I needed to be doing. Also I cut Senate Chamber because it was too hard to play the supports I needed to be playing while trying to keep super fragile Padmé Amidala - Resolute Senator alive. I need to be able to close out the game once Padmé Amidala - Resolute Senator goes down and Senate Chamber doesn't help me close it out.

I cut the Aggressive Negotiations because giving my opponents choices just adds an unknown element to my game plan that I can't play around. Not every opponents takes the optimum choice (in my mind) when presented with a choice so I would just rather not be put in the situation where I have to consider multiple outcomes to their choices. In for this is Power Surge. Works pretty well with Padmé Amidala - Resolute Senator's 3 to make it into 6. The cost is a little unwieldy though so I may consider tweaking or cutting it again later.


This is an alternate take on my Mind Games deck.

Swapping in Padme Amidala - Queen of Naboo in place Yoda - Wizened Master. Of course that means we've got to swap all the blue cards for red, and we miss out on Yoda's dice turning, but this deck has plenty of to make use of Padme's ability as well as fixing our rockstar cards like Runaway Boomas.

Our Resource generation engine in this deck is a mix of Scrap Heap which is pretty reliable, Bartering and Resistance Ring both have pretty solid resource sides and with the focus in the deck you can likely get to a black resource side if you need to resolve the modifiers. I'm probably resolving every resource side I can in this deck. You'll need to money to keep your control going.

The game plan here is to control their deck with the mill from Jedha Partisan abilities, Resistance Ring, and No Answer while also doing damage. Keep yourself alive and slow the game down with your removal and healing to allow your indirect damage to do the work. Padme Amidala - Queen of Naboo will most likely be the primary target so drop those Riot Shields on her if you get them.

Some times you might even mill them, thats an alternate win condition of this deck. Focus into a few discard sides if you need to get those last few cards from their hand. I'm probably not rerolling any discard sides I get in this deck either. Cycle a No Answer with Resistance Ring or something to get that last card or two out of their hand if needed.

Possible changes:
I'm not 100% sure I'm happy with the Resistance Crait Speeder Its a solid 2 drop, but I'm concerned about the removal suite as well and thinking we might be better off with Entangle. If (when) padme goes down we might want the speeder to finish off the game though. I'm undecided here. I need to run this deck a few times to figure it out.

Thoughts? Discussion? Anything I obviously missed?

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