Master Skywalker, there are too many of them

Card draw simulator
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Derived from
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Ataru_knight 71

eAnakin eFives youngling - This deck allows you to turn Anakin into Vader as quickly as possible. By using cards such as inflict pain or crash landing, you deal damage to youngling to kill him by activating Anakin, making him a Vader. The 5 blue redeploy upgrades give you a chance to draw at least one in the first round. These weapons have to be played on youngling to decrease the cost by one also after his death you don't lose any of those weapons because of redeploying. In this deck I try to have resources and not lose them when my character dies, for this purpose, not counting 5 blue weapons which redeploy, there are 2x A-300 blaster and two resistance crait speeder. Support may turn out to be a weird choice, but believe me, for 2 resources, he's an incredibly good backup, better than any upgrade. Additionally, the game has fewer decades of "desperate measures", so you don't have to worry about losing resources by destroying the crait speeder. From the upgrades, we only have 3 cards left without redeploy. The first is Niman mastery, I had some doubts about this card because I knew that I can choose max 2 forms because more is not profitable with one blue character. I rejected shien for a bit high cost and the card did not match the style of the deck. On the other hand, with Sores Mastery it was a really hard choice due to the strong defensive offered by Soresu. After reflection, my deck is more focused on a strong attack and 14 defense cards in the deck are enough for Vader and Fives to do what they need to do. Rex Pistol allows you to catch up on the fast pace you lose when playing resistance crait speeder. by activating two characters at once, it also allows you to quickly finish the enemy character or force him to defend himself. "logistic", come on guys you need that card to protect, attack, or whatever you want to spend your resources on. An interesting card in this deck is the "feat of strength" because after you turn Anakin into Vader you have a character with 15 hp so "feat of strength" allows you to remove two dmg dices for just one resource. The other cards are simply defensive, such as the riot shield which can prevent 2 damage or 3 when was played on fives. field medic works similarly with the difference that it does not prevent but heals. Pacify works interestingly because by giving two shields to an opponent you can remove them from Vader power action anyway. the last thing is the battlefield. I decided to choose a battlefield that not only can allow me to deal damage but also not to receive them. all is that Fives rolls two clone dice into the pool, but they are not his character dice, so you can safely use them on the battlefield without receiving damage. Just like mega blaster troopers roll out two character dice into your pool, the data dice can be chewed off the battlefield without taking damage.

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