Card draw simulator |
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FyreEmblem 1011
This deck is all about flavor. A mid-late game deck, landing an early local garrison with drudge work is the dream. Otherwise a turn one commanding presence on phasma is huge as well. From there, load up phasma with 2 F-11Ds and 1 commanding presence by the time your troopers die to have a nice tidy mop-up of their board. It's not a great deck by any means, but a competent pilot can make it competitive. It offers very consistent damage and some good control options that make it a fun deck.