Mon-Chewie

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

kt0906 2

Here is a deck I've been playing g a bunch. I think it's pretty good but it does struggle with the top their decks like Poe/maz. I have a hard time saying how good it is because it feels like when I lose I've horribly misplayed something and on the flip side when I win I notice misplays on my opponents side.

The go of the deck is probably fairly obvious. Chewie a giant meat sack who can take upwards of 30 damage to kill if my opponent doesn't kill him early. Mothma is very strong at controlling my dice and my opponents dice if they play yellow or red.

The deck is certainly vulnerable to straight blue decks because mothma can't effect their dice and decks that can resolve their damage before I can take a second action. So if Rey or maz decks roll well it's rough going. But I'm not sure what decks aren't vulnerable to that same thing.

I've been tweaking the events quite a bit and haven't quite found what I think is optimal yet so I'm open to ideas. I just put Fast Hands and Infiltrate in the deck in order to give me a bit more control. The combo I'm thinking of is using chewie special for damage then using infiltrate to reroll before they can resolve. But I'm not sure how much I like those cards in this deck due to how slow it normally is.

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