Sand Storms

Card draw simulator
Odds: 0% – 0% more
Derived from
Endless $wag - 1st place @ Cantina Royale 23 18 1 1.0
Inspiration for
Sand Storms 0 0 0 3.0

RebelScum 42

No one in there right mind is going to chose the Rebel War Room - Yavin IV and nor should you. This is going to give you 2 's which is going to be a lot more useful to you as you are never going to win the battlefield with this deck.

For your opening hand you need Underworld Connections or 2 if you are lucky so Mull till you have these bad boys in your hand and play them as soon as you can. What is great about it you can play it then exhaust it and get your so it only really counts a 1 in my book.

Getting Backup Muscle is just an easy 3 damage that ignores 's so who wouldn't want this.

Then get Hunker Down on your troops to start the 's building up.

With these 6 cards on the table if you play them first each round your opponent won't be able to mess with your dice because you haven't tolled any particularly in a control deck.

Now to deal some damage to your opponent with the DH-17 Blaster Pistol, F-11D Rifle and Holdout Blaster especially with the last 2 with redeploy are cheap and easy damage weapons. I have had a couple of games where the DH-17 Blaster Pistol and Storm have come up blank (on more than 1 character in one round) so maybe in future games I will replace with the IQA-11 Blaster Rifle or DT-29 Heavy Blaster Pistol but it brings the price up on the deck.

So who won't want one of your non-elite guys with a second dice and thus they Training has been thrown in the mix.

First Order TIE Fighter and Speeder Bike Scout are there for some additional support damage but if you get the on the First Order TIE Fighter to remove another characters 's then that just makes it all the better.

Cheat is good is you have had to discard a card to re-roll or if it has been milled out. A little bit of nice insurance policy.

Confiscation is great as with this hand you get lots of 's spare so you have plenty to remove your opponents hard earned upgrades and this also goes for Disarm but not as useful if you haven't rolled and dice and why I only have 1 in my deck.

Endless Ranks is a great way to see your opponent go Nooooo!!! as you now more Hit Points for them to go though and with redeploy on your guns it is great value. The only expensive card in this hand as well.

With He Doesn't Like You it is better early game when you are still rolling and you can mess your opponents hand up. This is one that I may swap out as it isn't get much play in this deck but need more games of different decks to be certain.

Logistics helps add resources to your pool. Not much more to say about this one.

Salvo is great for some splash damage to your opponent cheaply.

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