Hux's Training Day | Jank It Up, Fuzzball

Card draw simulator
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Derived from
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Inspiration for
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Jank It Up, Fuzzball 1

Here's the first deck from my new Jank it Up, Fuzzball podcast, which looks at the jankier side of the game. Not meant to be competitive in the traditional sense, but instead trying to use underplayed characters or cards.

This first deck was built around Training and General Hux - Aspiring Commander's special ability to play 3-cost red events for cheap. It went 1-5 against Boba/Phasma, but that 1 win was epic! Even more amazing -- I once had both Trainings out, giving me six character dice in the game. (Lost that one, though, LOL.)

I build these decks using cards I already have or can get cheaply. Clearly, I was running a whole bunch of unique cards, leading to a lot of variety in the games. Any suggestions (without breaking the bank)?

You can listen to me discuss the origins of the deck in Episode 1: http://jankitupfuzzball.com/ep-01-huxs-training-day-2/

and then hear me talk about my victory with this retooled version in Episode 2: http://jankitupfuzzball.com/ep-02-hero-sticks/

2 comments

Hessian Sack 1338

Jank It Up, Fuzzball 1

@Hessian Sack Thanks for the comment and link. That deck certainly has some better upgrades and events. I mostly built this version around cards I had on hand, but the deck you linked to has some improvements I can learn from.