|Card draw simulator|
Odds: 0% – 0% more
|Vader/Guard 20-person store championship winner||2||3||0||1.0|
|Black & Chrome w/guidenotes and thoughts||0||0||0||1.0|
|I'm going to rip of your head and Sith down your neck||0||0||0||1.0|
Adapted from my Store Champ Winning Vader/Guard deck, this deck looks to abuse double Vader turns with Leadership.
I dropped CQA for the Leaderships from my melee heavy Vader/Guard build as Phasma adds less melee synergy. I also dropped Makashi Training to slot in the Praetorian Guard, as the dice sides are comparable but Praetorian Guard can be played on Phasma to give her guardian to protect Vader.
I also dropped the Kylo's Saber and Lightsaber for 2 Riot Batons, as they are pretty much the premier red melee weapon. I will note that thus far, however, I am claiming less with this build and finding resources to be a bit scarcer due to increased resource curve of the CQA -> Leadership change, so I am considering dropping them and slotting the Makashi's back in. Not sure yet.
Along the same line, I am having more trouble pooling resources over the course of the game so I have dropped Rise Again. In its place, I have put in a The Best Defense. And, given how strong TBD can be, I also swapped out the single copy of deflect from my old list for it.
As of now I am still running two Price of Failures in addition to the Leaderships to make sure I have one when I need it. I suspect Price of Failure will be cut once EAW hits because Coercion terrifies me, but time will tell.