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seminole9300 9
Only a few games under my belt, but I like this build. One thing that feels bad is the 3-dice-start to the game. And it's a bummer to pay 1 for the 2 on Jedi Sentinel (hence the Theed Royal Palace - Naboo).
Other than that, I like the survivability of the setup. Team starts with 34 Health (36 if you win the roll-off and choose 's.
I've kept the upgrades on the cheap side considering I've only 1 per character (also some Redeploy is in there). That way I can decide on Upgrades or Events to suit my turn and needs thereof.
Would like to work in Synchronicity and Ataru Strike somehow. Could drop: -1 Defensive Teaching -1 Treasured Lightsaber -1 Dex's Diner
Any feedback would be appreciated, thanks :-)
Isn't it 32 health, or 34 if you win roll-off? Bitter Rivalry Still a ton of health to have to wade through on top of healing and the shield generation going on here. I assume Plo get 2 shield bumps - one from each Sentinel