Card draw simulator |
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Derived from |
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None. Self-made deck here. |
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None yet. |
lij_xo 252
I've been working with a few Trilogy decks now that the Legacies block is complete, and this is the oneI'm the most excited about. It plays pretty well against some of the higher tier decks (Vader, Tarkin, Shadow Caster), mostly just because it's crazy consistent on damage and let's you play a very strong mitigation game.
Bubble Shield is essential with the amount of Tarkin - Grand Moff, Shadow Caster, and Vader's Fist floating around. That, Witch Magick, and Conflicted will keep you alive. If you can manage to get out 2 of your 3-cost upgrades, the game can be over in a flash. Lastly, Flames of the Past and Fear and Dead Men are too good not to include, despite interfering with Talzin. It's a risk you've got to take, and luckily Crystal Ball and the 1 Dark Scheme can cover your bases enough to keep you safe most of the time.
Make sure you focus on resources early! You always want to have enough to resolve Kallus's 3X side.
Always looking for suggestions, and excited to see what Convergence might bring to the table!
6 comments |
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Chance cube is a necessity w/ Kallus, I personally would take out logistics, seeing as you’re trying to resolve the damage sides of kalluses dice. |
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Ohhhhhh ok I didn’t see that there. See, I never play trilogy, so it’s hard sometimes. |
Yeah, I would certainly play Chance Cube if I could. Logistics is super necessary in this deck, as stockpiling enough resources is one of its main challenges. I oftentimes actually end up using Talzin on the first turn to turn a die to a resource side and resolve a Logistics if I can. Also, I've removed 1x I Am The Senate for 1x Mobilize. IATS is great, but just too conditional, and I needed an extra resource boost. |
I like this deck idea, I've played around with it a lot and like the consistent damage it offers. I've always had problems with how slow it is to ramp up though.